19 APR 2022 by ideonexus

 Null Island

There is a special place on Earth at an equally interesting location. Although it has no spatial extent, it has a thriving community and digital economy: every day many people record their fitness activities, there are countless properties offered to sale and it is even the origin of malicious cyber attacks1. Many restaurants are located there, and delivery drivers are always available to make stops at vacation rentals, there is social media activity with millions of photos uploaded, and the ...
  1  notes
 
10 MAR 2017 by ideonexus

 Gamification Stock Holding Mechanic

Mrs. Lazarus has some experience with games such as this and decides to construct a blank environment (a planet without biomes) with a 10 × 10 grid, thereby creating a board with 100 squares. Before play, each student is given three different animals or plants (one with a broad tolerance for several different habitats, one that is a bit more particular, and one that is very fussy indeed). The players then use their numbered tiles and shares to shape and manipulate this blank environment to t...
Folksonomies: education gamification
Folksonomies: education gamification
  1  notes
 
24 JAN 2015 by ideonexus

 Preachers and Prophets

Since I have had to pay college tuition for five daughters, I have chosen to play the role of preacher. I preach to all who will listen the gospel of manifest destiny. The destiny which I am preaching is not the expansion of a single nation or of a single species, but the spreading out of life in all its multifarious {134} forms from its confinement on the surface of our small planet to the freedom of a boundless universe. This unimaginably great and diverse universe, in which we occupy one...
Folksonomies: colonization expansion
Folksonomies: colonization expansion
  1  notes